This is for a battle where you only set gates when there are none on the field and after the first 2 gates set they only get set 1 at a time:Bakugan:3 Darkus 600g+Darkus Pythantus TrapAbilitys:Magnetic ActionAny green abilityVentusGates:Dark TunnelAny silver GateCharacter card to match one of your Bakugan (preferably hsp)This must be executed perfectly. One mistake and it's all over.Now what you do is let your opponent go first, if he lands on your card (which needs to be Dark Tunnel) engage him on the card, you will win and get the first gc, or use Magnetic Action to move him there. Now it's your turn, so roll on his card. He'll have to engage you on it, so use your trap and play ventus and swap the card with Dark Tunnel. You will win this battle as well, bringing you to 2 gc. Now it will be your turn, and you will set your character gate. Your opponent will have to land on it, if it's an hsp there's no chance he'll counter,if it isn't an hsp rely on your green card to pull out the win. And that's it! You win.