Maybe people should just take some time and search the topics…But I'll repeat this Darkus strategy again. I did not create it, I am merely repeating it to you.Bakugan:1 Medium G Darkus TypeGates:Holding PowerHigh VoltageAbilities:Dire ReaperMagnetic Action(Optional)or Rikimaro's Surprise(Optional)How to play this strategy:First off you should lay down your High Voltage Gate card. I feel its safest when they're on your Gate card first but it can still work if you have to go first. So if they go first, they'll want to go on their Gate card unless they're feeling pretty good and go on yours. You could just use Magnetic Action to make them come onto yours right away otherwise you can take a loss on their Gate.Then you must lose on High Voltage by 100G's or more for its effect to take place, ridding them of all their Ability cards. So if you did take a loss, you can't afford to lose anymore. This is why Magnetic Action might not be such a good idea and you could use Rikimaro's Surprise instead of it for your Red Ability.Anyways, next up, you lay down your Holding Power Gate. Which should pretty much guarantee you a win because you'll have less Gate cards than your opponent and therefore get a +200G and they'll have no Ability cards to help them out.Now depending on if you've played any of your Ability cards yet, hopefully you don't but its pretty risky. You'll be backed up by Dire Reaper, which will grant you +200G. I'm not exactly sure, cause when I think about it could be 300G but for the benefit of doubt, it'll be +200G if you haven't played Ability cards yet. And that should do it for this Ability card whether it is yours or your opponents depending on if it has a nasty effect or not.You both should be tied at 2 Gate cards each. Meaning you must win the next Gate. So Rikimaro's Surprise would come in handy here if you have to roll onto their Gate. But you might of had to use it before already so that's why its risky. Because you never know what Gate your opponent has set down. So figure it out for yourself.This strategy works best in real life or in a deck controlled battle.