These are my lineups for each attribute.Pyrus:Bakugan-Fourtress-680gSiege-550gApollonir-470gTraps-noneGate Cards-FourtressDrain PowerGate of FireAbility Cards-Unexpected GuestSiege SwitchSparksI'm going for raw power for Pyrus, that's why I chose my three strongest Pyrus Bakugan. Siege Switch gets me out of a predicament where I might lose my Siege, Fourtress card for my Fourtress, and Gate of Fire because of Pyrus's high bonus on that card. Sparks is for a quick burst of energy, and Unexpected Guest is to re-roll a Bakugan that's already been used.Aquos:Bakugan-Clayf-650gTentaclear-600gPearl Wormquake-510gTraps-noneGate Cards-ClayfLock and LoadWhirlpoolAbility Cards-TentaclearMarucho's ThrowSpecial BoostMy strategy here is to get Clayf on Clayf card, Wormquake on Whirlpool, and Tentaclear on Lock and Load in that order. The Tentaclear card is handy because at my school, we only use three of the same attribute. He will get the same bonus, but I'll get all my ability cards back. Thst's why I want him last. My Wormquake will go on whirlpool so Special Boost will help him in case he's still losing. I'll get it back later, too. Clayf on Clayf card for obvious reasons. Marucho's Throw just ensures that all of them get on the cards I want.Haos:Bakugan-Brontes-670gSerpanoid-500gSirenoid-460gTraps-noneGate Cards-Serpanoid (HSP)Light BurstBlack Hole (HSP)Ability Cards-Go For PerfectHaos 2G-Power IncreaseMy strategy is to get Serpanoid on my Serpanoid card, because at my school, HSP character cards double there bonus instead of their HSP. My Serpanoid card gives Haos 300, so double tat would be +600, in addition to the 500 he already has. That's a total of 1100g! Go For Perfect just makes sure I get there. Sirenoid acts as bait for my Black Hole card, without being so low they'll think it's a weakest Bakugan wins card or G-Power switch card. BTW, Black Hole card removes the two Bakugan on there from play. I'll play Haos 2 to make sure I get a gate card out of it, even though I lost. G-Power increase acts as a quick burst in power for Serpanoid and Brontes.Darkus:Bakugan-Frosch-480gHarpus-650gPearl Preyas-changes from 380g to 570g to 670gTraps-Zoak-changes Bakugan to AquosGate Cards-FroschNightmareBattlefeilder (HSP)Ability Cards-Clean SlateDarkness to VictoryPower From DarknessHere, I want Frosch to get on my Frosch card, and use my Zoak to change him to Aquos, so he'll get +200g instead of +90g. I then have the possibility of getting one of my opponent's ability cards, too. Harpus or Preyas (if his spinner lands on 670g) go on either Battlefeilder or Nightmare Battlefeilder will put one of my opponent's gate cards from his used pile back into the arena, making the feild bigger and making him lose one gate card from his used pile. Nightmare just gives a high bonus to Darkus, that's why I'm using it. Subterra:Bakugan-Preyas II-720g (Angelo), 300g (Diablo)Ratteloid-600gBlade Tigrerra-550gTraps-noneGate Cards-RattleoidThe CliffsStand Your GroundAbility Cards-Hercules (only in 3 or more player game)Subterra 2 (only in two player game)Home AdvantageJulie's LauncherHere, I use brute force again. My strategy is to get my Hercules card used as soon as possible, then use Stand Your Ground to get it back if I'm playing a three or more player game. If it's just two players, I use Subterra 2 to keep the feild having plenty of cards on it. Julie's Launcher is also helpful, but only if I stand on a card. Otherwise I just waste it. Home Advantage gives me a good boost, as does The Cliffs.Ventus:Bakugan-Ravenoid-600gEl Condor-520gReverse Attribute Dual Hydranoid-520gTraps-noneGate Cards-El CondorThe SpiresTriple Threat (HSP)Ability Cards-Perfect AimSpecial CrushDoom CardMy strategy here is to get Dual Hydranoid up to 720g with Special Crush. Perfect Aim makes sure my El Condor gets on the El Condor card. The Spires just for the boost, and Doom Card because I couldn't find any other green cards. Besides, I could possibly remove from play one of my opponent's Bakugan. Triple Threat will allow me to get one of my opponent's Bakugan, because of it's effect (battle is paused, next player to roll on this card gets all three Bakugan).Hope you like my lineups.