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December 5, 2009 at 9:48 pm #348072
They're not over here yet, as they're not fully available everywhere in the US yet, they're still gathered in the West coast.
Mine is my 760g subterra Stug
Apparently they skipped over you...
December 5, 2009 at 9:46 pm #348071
BTW with Met-Altair, (I dunno if i missed this part or if you failed to mention it) what attribtue is he? MUST he be the same attribute of Wired and Altair or do you use him like the Bakuswap Bakugan?
Whatever attribute the primary bakugan is. In this case, it would be based on Altair's attribute.
I see, unless there's a trapSo Helios oculd essentially be one of three attributes when he's connected with Metalfencer?
December 5, 2009 at 9:39 pm #348067Here's your answer: The card number.If it's Numbered #9 - 16, it's a gold card, #17-24 is bronze.Same with Ability Cards. #33-40 is Blue, whereas #41-48 is GreenMost of the limited edition cards are blue, with the Special Attacks and Traps (Besides Legionoid) being red.
A lot of the SAs and traps are Blue and Green now, but they were mostly all Red before (back in B2)And the numbers thing was mentioned by DB already lol (Hopefully being told it 3 times gets him to use it)
December 5, 2009 at 9:27 pm #348061LOL whats Sp?imma in Northeastern Pa
December 5, 2009 at 9:24 pm #348058If he didnt use that i would have won his Pyrus titleeh thats okay thoughi get a rematch on Monday XD
Thats probably why he did it. We're humans we can't really control it sometimes. Actually on that application I was filling out earlier (dnno if yo saw that topic) it asked "Most people would steal if they thought they could get away with it"Honestly I'm pretty sure they would.
December 5, 2009 at 9:21 pm #348053MhmIts starting to slow down though a little T-T
You jynxed(SP?) us! It was going pretty hard then I sat back down at the comp, read your post, and look back out and it was slow LOL
December 5, 2009 at 9:17 pm #348048No offense but I know colorblind people and they can stilltell color differences,itscalled shades.Anyway you cna use the numbers as DB suggested or teh card itself. Green Cards will almost never give bonuses(some do though so be careful)Asforbronze and gold I can't help you out TOO much but all CCs are Gold and all DaW cards are bronze (Only exception being Crushing Blow, for anyone who wants to argue with me...)
December 5, 2009 at 9:15 pm #348045WE must have at least an inch now
December 5, 2009 at 9:13 pm #348043'bout time there's someone who also hates Floating.
Me, SH, Joe, anyone who complains about Vendetta's brawlingThere's plenty of us
'bout time there's someone who also hates Floating.
i also hate floatinglike when V used Wind Shutdown in an all Pyrus Brawl since i switched to ventus T-T
See I told you...
December 5, 2009 at 9:04 pm #348038At least you guys admit you're doing it… lol *still doesn't approve*
December 5, 2009 at 8:54 pm #348002
We had random snowfall in October (very strange for us) and are now TODAY GETTING OUR FIRST REAL SNOW!!! YAY! I'm soooo excited!
MhmWe have had alot of 50 degree days so far actually in November(which is good for Pa) XD
I was just about to say, you're in teh same state!LOL DB cold rain for you is warm for us. I tal with Pudder a lot and he complains about 50 degree wether. I'd love that in Winter TBH...
December 5, 2009 at 8:48 pm #348034We had random snowfall in October (very strange for us) and are now TODAY GETTING OUR FIRST REAL SNOW!!! YAY! I'm soooo excited!
December 5, 2009 at 8:18 pm #347974I do not recall it lasting 6 years…
December 5, 2009 at 7:52 pm #34795815 dollars? Thats pretty high… I guess its good theres no shipping in addition though… I'll pass as well…
December 5, 2009 at 7:44 pm #347953
Maxs Drago becomes completely useless and Helios overpowered. Maxus Drago, mind you, only has one G-power period...
As long as cards like Duck and Win and Haos 2 exist, then Maxus Helios will never be overpowered. Also, it can be stopped with other cards like Julie's Launcher and Mirror Play.The game has plenty of cards designed to punish extremely high-powered bakugan, a game dynamic that makes the game balanced.
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