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  • What are the elements best at?



    This topic contains 8 replies, has 0 voices, and was last updated by Profile photo of Ryftbringer Ryftbringer 16 years ago.

    Viewing 10 posts - 1 through 10 (of 10 total)
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    • #220698
      Profile photo of Ryftbringer
      Ryftbringer
      Member

      I'm more of a collector than a real brawler, but from time to time I look at all my cards that sit there and do nothing for me beyond occasionally opening up the marbles and think that maybe I would like to try brawling sometime.So.. what sort of stratigies are the various elements best at?

      #297726
      Profile photo of sooners1223
      sooners1223
      Member

      Darkus=Cancelling out effects and suchPyrus=VERY good G-Power boostsVentus=moving around bakugan and cardsHaos=very few strategies but when done right can be overwhelmingly powerfulSubterra & Aquos=...............I got nothin.

      #297727

      Sub-Terra is all about Insane power, but is easily counterable. Ventus is hardest to master, you need focus and control. Aquos makes your oppenents drown in the abilities of a gate or ability card. Pyrus is about gaining power when you need it, but is so easily countered that don't waste time using it. Darkus takes away your oppenents power, and has a lot of sinister effects. And finally, Haos is about getting big boosts.

      #297728

      Ventus=moving around bakugan and cards

      Not really with Ventus... it kindof does that but is hardest to use.

      #297733
      Profile photo of sooners1223
      sooners1223
      Member


      Ventus=moving around bakugan and cards

      Not really with Ventus... it kindof does that but is hardest to use.

      Perfect Aim, Darkwind, and some others. I cant really think of that much for Ventus.

      #297734

      Like Lightwind, WaterWind, and Firewind along with DarkWind.

      #297737
      Profile photo of sooners1223
      sooners1223
      Member

      Like Lightwind, WaterWind, and Firewind along with DarkWind.

      Yeah I just didnt feel like naming them all

      #297789

      Here's a better way to sum it up:Pyrus: Good at flaming your opponent, but very vulnerable to counterattack. Burn and get burned.Aquos: Goes with the flow of battle and is always able to counter, but vulnerable to. Go with the flow.Subterra: Crush your opponent, but be wary of tricks. Solid as stone.Haos: The idea here is to trick your opponent with excessive strategy, but can be overpowered. Show your enemy the light.Darkus: Trick after deception leads to your opponent's downfall, but if a trick backfires, you are left vulnerable. Hide your plan in the shadows.Ventus: Creates the flow of battle, you control what happens when, as long as you don't lose control you will gain victory. Blow your enemy away.

      #297794

      Couldn't have said it better myself.

      #297974
      Profile photo of Admin
      Admin
      Keymaster

      Here's a better way to sum it up:Pyrus: Good at flaming your opponent, but very vulnerable to counterattack. Burn and get burned.Aquos: Goes with the flow of battle and is always able to counter, but vulnerable to. Go with the flow.Subterra: Crush your opponent, but be wary of tricks. Solid as stone.Haos: The idea here is to trick your opponent with excessive strategy, but can be overpowered. Show your enemy the light.Darkus: Trick after deception leads to your opponent's downfall, but if a trick backfires, you are left vulnerable. Hide your plan in the shadows.Ventus: Creates the flow of battle, you control what happens when, as long as you don't lose control you will gain victory. Blow your enePerfect summary of the six attributes right there^Also, the seventh attribute Clear, it just copies your opponen'ts attribute, so they're good on duplicating your opponent's exact move.

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