LuxB-Anti-matter reaction (2-10%) An area around me explodes, the closer to me the opponent is, the more damage. If they're touching me, they get double knockback. Takes a few seconds to charge.Bv- Antimatter shockwave (Un-charged- 2-5%, charged- 10-20%) Optional charge. Shockwave goes out of the ground. If charged and hits an enemy, they get temporary stun.B>- Antimatter Punch (2-7%) Punch pushes you forward and damages anything you touch, similar ot Falcon Punch but you go foward a few tiles. If they hit the end of the punch, you get double knockback.B^- Animatter Boost (0%) Essentially R.O.B.'s B^, but does no damage. You can still use a special after this.A- Burns the area around you and does 1% every second to anything touching the fire.A>- Same as normal A, but is a bit more forward and only damages the dirction you're facing. 2% every hit.Av-Makes a ball of fire circle you. 4% every hit.A^- Burns up, projectiles from the top are destroyed (Bombs are de-activated first). 1% if touched.FS- Antimater Nuke- (100%+25 for every item on the field, including characters) An explosion comes out of you (similar to Tabuu's RRoD or a huge Smart Bomb), and has massive knockback. Speed(1-10, ten being best): 5Jump: 8Weight-6