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  • Primo vs DB



    This topic contains 52 replies, has 0 voices, and was last updated by Profile photo of primovulc15 primovulc15 16 years, 1 month ago.

    Viewing 15 posts - 31 through 45 (of 54 total)
    • Author
      Posts
    • #368098
      Profile photo of primovulc15
      primovulc15
      Member


      Nah.Good Brawl.

      You too, but no blue card lol? That was fun, thanks for helping me test my deck out.

      Same here, Imma go fix it up now andHome advantage was mine, but that would have only tied us, and you were on first so.............Yeah

      #368100

      Plus you can only activate Home Advantage on your card, hence the name lol. I'm gonna go look for a higher G-boosting card than Power from Darkness, seeya later Primo, thanks again for the brawl.

      #368103
      Profile photo of primovulc15
      primovulc15
      Member

      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      #368216
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member

      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      #368218
      Profile photo of Timess
      Timess
      Member


      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      #368220
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member



      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      Well its completely obvious that the Mana cards are the best (which is why there's no Wind Mana =P) as they give a 120G Boost (higher than Turn Around/Powder Keg/Bright Eyes) and aren't situational like The Glow/Shadow/Gust or the Legends cards. PLUS they're extra effect isn't something thats needed like Thundercrack/Bathed in Light/Char the Earth in order to get the high boost (also those cards are situational) but the effect still does wonders.I-NEED-A-LIFE

      #368223
      Profile photo of Timess
      Timess
      Member




      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      Well its completely obvious that the Mana cards are the best (which is why there's no Wind Mana =P) as they give a 120G Boost (higher than Turn Around/Powder Keg/Bright Eyes) and aren't situational like The Glow/Shadow/Gust or the Legends cards. PLUS they're extra effect isn't something thats needed like Thundercrack/Bathed in Light/Char the Earth in order to get the high boost (also those cards are situational) but the effect still does wonders.I-NEED-A-LIFE

      I haven't looked my cards in awhile for new decks anyway. But yeah, seems to be the best card for my Subterra anyway. Still I find it debatable if I replace my Morning Dew with Fire Mana, where I could get 300 Boost to a 240 one.

      #368224
      Profile photo of sooners1223
      sooners1223
      Member

      SHUT UP AND LET PRIMO ENJOY HIS EPIC FAIL IN PEACE.

      #368225
      Profile photo of primovulc15
      primovulc15
      Member

      LOL XD.But I need Soil Mana, I only have Pyro. T-T

      #368226
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member





      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      Well its completely obvious that the Mana cards are the best (which is why there's no Wind Mana =P) as they give a 120G Boost (higher than Turn Around/Powder Keg/Bright Eyes) and aren't situational like The Glow/Shadow/Gust or the Legends cards. PLUS they're extra effect isn't something thats needed like Thundercrack/Bathed in Light/Char the Earth in order to get the high boost (also those cards are situational) but the effect still does wonders.I-NEED-A-LIFE

      I haven't looked my cards in awhile for new decks anyway. But yeah, seems to be the best card for my Subterra anyway. Still I find it debatable if I replace my Morning Dew with Fire Mana, where I could get 300 Boost to a 240 one.

      Thats only provided you are against Aquos, which is hardly anyone. Aquos' version of that card should be very good at Baku-Con however, but then again there is no Water Mana. But anyways that extra 20Gs that are garunteed can help you out a lot. And its a lot easier to plan out a use for the full extent of the Mana cards than the card sleeve's Black cards, unless of course you pair it up with Double Trap, Counter Trap(?), or Metalfencer

      #368113
      Profile photo of Timess
      Timess
      Member






      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      Well its completely obvious that the Mana cards are the best (which is why there's no Wind Mana =P) as they give a 120G Boost (higher than Turn Around/Powder Keg/Bright Eyes) and aren't situational like The Glow/Shadow/Gust or the Legends cards. PLUS they're extra effect isn't something thats needed like Thundercrack/Bathed in Light/Char the Earth in order to get the high boost (also those cards are situational) but the effect still does wonders.I-NEED-A-LIFE

      I haven't looked my cards in awhile for new decks anyway. But yeah, seems to be the best card for my Subterra anyway. Still I find it debatable if I replace my Morning Dew with Fire Mana, where I could get 300 Boost to a 240 one.

      Thats only provided you are against Aquos, which is hardly anyone. Aquos' version of that card should be very good at Baku-Con however, but then again there is no Water Mana. But anyways that extra 20Gs that are garunteed can help you out a lot. And its a lot easier to plan out a use for the full extent of the Mana cards than the card sleeve's Black cards, unless of course you pair it up with Double Trap, Counter Trap(?), or Metalfencer

      Yeah I have it with my Metalfencer. I can't find a better red card. I change my opponent to Aquos and then use it to gain the 300 boost and I pretty much won the card, but I wasted 2 AC's is the thing.

      #368228






      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      Well its completely obvious that the Mana cards are the best (which is why there's no Wind Mana =P) as they give a 120G Boost (higher than Turn Around/Powder Keg/Bright Eyes) and aren't situational like The Glow/Shadow/Gust or the Legends cards. PLUS they're extra effect isn't something thats needed like Thundercrack/Bathed in Light/Char the Earth in order to get the high boost (also those cards are situational) but the effect still does wonders.I-NEED-A-LIFE

      I haven't looked my cards in awhile for new decks anyway. But yeah, seems to be the best card for my Subterra anyway. Still I find it debatable if I replace my Morning Dew with Fire Mana, where I could get 300 Boost to a 240 one.

      Thats only provided you are against Aquos, which is hardly anyone. Aquos' version of that card should be very good at Baku-Con however, but then again there is no Water Mana. But anyways that extra 20Gs that are garunteed can help you out a lot. And its a lot easier to plan out a use for the full extent of the Mana cards than the card sleeve's Black cards, unless of course you pair it up with Double Trap, Counter Trap(?), or Metalfencer

      Okay you're officially the new Bakudex in Esk's place, can you recommend a good blue Darkus G-boosting ability? I can't get to my cards until tomorrow and I don't feel like randomly going through set lists lol.

      #368229
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member







      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      Well its completely obvious that the Mana cards are the best (which is why there's no Wind Mana =P) as they give a 120G Boost (higher than Turn Around/Powder Keg/Bright Eyes) and aren't situational like The Glow/Shadow/Gust or the Legends cards. PLUS they're extra effect isn't something thats needed like Thundercrack/Bathed in Light/Char the Earth in order to get the high boost (also those cards are situational) but the effect still does wonders.I-NEED-A-LIFE

      I haven't looked my cards in awhile for new decks anyway. But yeah, seems to be the best card for my Subterra anyway. Still I find it debatable if I replace my Morning Dew with Fire Mana, where I could get 300 Boost to a 240 one.

      Thats only provided you are against Aquos, which is hardly anyone. Aquos' version of that card should be very good at Baku-Con however, but then again there is no Water Mana. But anyways that extra 20Gs that are garunteed can help you out a lot. And its a lot easier to plan out a use for the full extent of the Mana cards than the card sleeve's Black cards, unless of course you pair it up with Double Trap, Counter Trap(?), or Metalfencer

      Yeah I have it with my Metalfencer. I can't find a better red card. I change my opponent to Aquos and then use it to gain the 300 boost and I pretty much won the card, but I wasted 2 AC's is the thing.

      Thats why you have to utilise something such as the Recycle cards, or Lock and Load, or something that prevents your opponent from using abilities like Crushing Blow, Swift Blow, or Stand Off. Because that way the fight is more even for you.And OBVIOUSLY if there is any card that works to give your abilities back when you have more abilities in your used pile (either more abilities than gates, or more than your opponent) THEN USE IT!Your only other option is a Green "Baliton" but I don't think there is one. I was also thinking Mana Surge or something like it but you still can't have the correct trap to use with it. UNLESS you use your Green card as Double Trap and switch Metalfencer to either Baliton or Hylash.

      #368230
      Profile photo of Timess
      Timess
      Member







      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      Well its completely obvious that the Mana cards are the best (which is why there's no Wind Mana =P) as they give a 120G Boost (higher than Turn Around/Powder Keg/Bright Eyes) and aren't situational like The Glow/Shadow/Gust or the Legends cards. PLUS they're extra effect isn't something thats needed like Thundercrack/Bathed in Light/Char the Earth in order to get the high boost (also those cards are situational) but the effect still does wonders.I-NEED-A-LIFE

      I haven't looked my cards in awhile for new decks anyway. But yeah, seems to be the best card for my Subterra anyway. Still I find it debatable if I replace my Morning Dew with Fire Mana, where I could get 300 Boost to a 240 one.

      Thats only provided you are against Aquos, which is hardly anyone. Aquos' version of that card should be very good at Baku-Con however, but then again there is no Water Mana. But anyways that extra 20Gs that are garunteed can help you out a lot. And its a lot easier to plan out a use for the full extent of the Mana cards than the card sleeve's Black cards, unless of course you pair it up with Double Trap, Counter Trap(?), or Metalfencer

      Okay you're officially the new Bakudex in Esk's place, can you recommend a good blue Darkus G-boosting ability? I can't get to my cards until tomorrow and I don't feel like randomly going through set lists lol.

      I use copper boost gives me max of 200.

      #368244
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member







      LOL I forgot you can only play it on your own card. DXLooks like I need a new blue card...............

      Two words: Soil Mana

      Kay thanks, and that's 4. >3<, my Subterra team once again get's kinda better!^Spam.

      Well its completely obvious that the Mana cards are the best (which is why there's no Wind Mana =P) as they give a 120G Boost (higher than Turn Around/Powder Keg/Bright Eyes) and aren't situational like The Glow/Shadow/Gust or the Legends cards. PLUS they're extra effect isn't something thats needed like Thundercrack/Bathed in Light/Char the Earth in order to get the high boost (also those cards are situational) but the effect still does wonders.I-NEED-A-LIFE

      I haven't looked my cards in awhile for new decks anyway. But yeah, seems to be the best card for my Subterra anyway. Still I find it debatable if I replace my Morning Dew with Fire Mana, where I could get 300 Boost to a 240 one.

      Thats only provided you are against Aquos, which is hardly anyone. Aquos' version of that card should be very good at Baku-Con however, but then again there is no Water Mana. But anyways that extra 20Gs that are garunteed can help you out a lot. And its a lot easier to plan out a use for the full extent of the Mana cards than the card sleeve's Black cards, unless of course you pair it up with Double Trap, Counter Trap(?), or Metalfencer

      Okay you're officially the new Bakudex in Esk's place, can you recommend a good blue Darkus G-boosting ability? I can't get to my cards until tomorrow and I don't feel like randomly going through set lists lol.

      I'll go with whatever Timess says because honestly, I'm horrible with Darkus. Im looking at my two Darkus strats and one has no Black card decided and the other uses Thundercrack but it focused around manipulating your opponent's attribute so it worked out well.And honestly Copper Boost sounds good since its essentially Powder Keg with an extra effect. They couldn't have just made a Darkness Mana could they? (I love how I give these cards names XD, Darkness, Wind, and Water Mana)

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