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  • PHD’s Cards



    This topic contains 1 reply, has 0 voices, and was last updated by Profile photo of PyrusHelixDrago PyrusHelixDrago 14 years, 9 months ago.

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      Ya, I know the title is a bit stupid, but yeah.Gate Cards:(Gold)Spinning StrikeP=100A=50S=150(Highligted bonus)H=200D=200V=0Unless there is a Haos or a Darkus Bakugan at this battle, the Bakugan with the lowest printed G-Power loses all of it's atributtes. If there's a tie, then both Bakugan lose their atributtes.(Copper)Raising PowerP=0A=0S=0H=50(Highlighted bonus)D=0V=0Players may not play Bakugan Traps, Battle Gears, Mechtogan, Mechtogan Titan, Bakunano, or BMA. The Bakugan with the lowest G-Power total wins.(Gold) Pit BreakerP=300A=350S=300H=350D=400V=300(Highlighted bonus)All Bakugan at this battle get their gate atributte bonus one extra time.(Copper)High StrikeP=1000A=1000S=1000H=1000(Highlighted bonus)D=1000V=1000After this battle, both bakugan are removed from the game.(Gold)Funny DiveP=100A=210S=0D=0H=200V=150If there is a Haos or Aquos bakugan at this battle, all Subterra and Darkus Bakugan get +400.(Copper)Pod RacerP=300A=200S=100D=100H=200V=300The owner of this gate card chooses a gate atributte bonus. The opponent's bakugan changes to that atributte, and loses G-Power instead of gaining.(Silver)High Fire GateP=200A=0S=50D=100H=150V=100(Gold)Dragon ClashP=200A=250S=100D=200H=250V=250If any of the players in this gate is battaling with a Pyrus bakugan and has a Haos or Aquos in its used or unused pile, it gets +100 G-Power.(Gold)Kazami StyleP=200A=100S=100D=200H=150V=250Each version of Skyress/Ingram/Hawktor/Taylean at this gate card gets its bonus one extra time.Ability Cards:(Red) SlayerPlay before you roll. If this roll results in a battle, your bakugan gets his Gate Card bonus one extra time.(Red) Dragon OverloadPlay before you roll any version of Dragonoid. If it stands, remove all standing Bakugan from the game.(Red) Rattle TornadoPlay after your opponent rolls any Super Assault and stands on a gate card. Flip a coin. If heads, remove that Bakugan from the game.(Red) Red-Blue TakeoutPlay at the start of the game. While this card is in your used pile, double the bonuses granted by your Red or Blue ability cards.(Green)Freedom FlyPlay after you win a battle with a Ventus bakugan by more then 100 Gs. Pick a gate card from anyone's unused pile. That card goes to your used pile. (Green) Stormy GlowdownP=100A=150S=100H=150D=50V=200Play at the start of a battle at an opponent's gate before it is revealed. If this gate card is a Silver Gate card, add G-power based on atributte. Remove this card from the game.(Green)Slimy GroundP=50A=200S=100H=100D=150V=150Play at the start of a battle at an opponent's gate before it is revealed. If this gate card is a Gold Gate card, add G-power based on atributte. Remove this card from the game.(Green)Sunny GlowdownP=100A=50S=100H=200D=150V=50Play at the start of a battle at an opponent's gate before it is revealed. If this gate card is a Copper Gate card, add G-power based on atributte. Remove this card from the game.(Green)RushPlay during a battle. If you are losing of 200 Gs or more, you automatticaly win.(Blue)Special RaiserP=200A=200S=200H=200D=200V=200Play during a battle. If you are battling againist a B3/Special Attack/Super Assault Bakugan, add G-Power based on atributte.(Blue)Hurry DownP=400A=350S=450H=200D=500V=300Play during a battle if you are losing of 300 Gs or more. Flip a coin. If heads, double this card's bonus. Add G-Power based on atributte. After the battle, put this card back in your deck.Added some more. Tell me if its great!

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