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  • How will we use Maxus Drago/Helios in a Brawl?



    This topic contains 64 replies, has 0 voices, and was last updated by Profile photo of Admin Admin 16 years, 1 month ago.

    Viewing 15 posts - 16 through 30 (of 66 total)
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    • #281401

      Well, V's Theory on how to use Maxus Helios is pretty good.It's just that you should only choose ONE G-Power and the whole thing gets Gate Bonuses depending on the attributes of all the bakugan that make it up. Like, if you have a Maxus Helios with all 6 attributes, you get 6 gate bonuses.

      #281461
      Profile photo of Smeargle2
      Smeargle2
      Member

      Well, V's Theory on how to use Maxus Helios is pretty good.It's just that you should only choose ONE G-Power and the whole thing gets Gate Bonuses depending on the attributes of all the bakugan that make it up. Like, if you have a Maxus Helios with all 6 attributes, you get 6 gate bonuses.

      That could mean over 1200G boost... :/ seems a little unfair to me. I think that what they did with MH's Ability is a good, not-overpowered ability.

      #281560


      Well, V's Theory on how to use Maxus Helios is pretty good.It's just that you should only choose ONE G-Power and the whole thing gets Gate Bonuses depending on the attributes of all the bakugan that make it up. Like, if you have a Maxus Helios with all 6 attributes, you get 6 gate bonuses.

      That could mean over 1200G boost... :/ seems a little unfair to me. I think that what they did with MH's Ability is a good, not-overpowered ability.

      What does that Ability Do?

      #285451
      Profile photo of Rattleoid
      Rattleoid
      Member

      i like the idea of it being a trap….. u could change ur bakugans attribute to any one you used for it and then u could add the g of the strongest one

      #283535
      Profile photo of regice112
      regice112
      Member

      I did this with my combiners and this is just my idea you could place 7 gate cards (1 every turn) and so like when u have all 7 pieces you can pick up your other six gate cards and summon maxus drago. :( DO LIKE A YUGI THING AND TRY TO SUMMON IT LIKE EXODIA

      #288499
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member

      I did this with my combiners and this is just my idea you could place 7 gate cards (1 every turn) and so like when u have all 7 pieces you can pick up your other six gate cards and summon maxus drago. :( DO LIKE A YUGI THING AND TRY TO SUMMON IT LIKE EXODIA

      Too bad you can only have a maximum amount of gates on teh field = to the number of players on the field...

      #288913

      No one ever said you can't have 7 Bakugan on the field at once!

      #288920
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member

      No one ever said you can't have 7 Bakugan on the field at once!

      1- How would they all fit on two gate cards?2- In Maxus Drago there is only one Bakugan...

      #288930


      No one ever said you can't have 7 Bakugan on the field at once!

      1- How would they all fit on two gate cards?2- In Maxus Drago there is only one Bakugan...

      Not nesciserily(sp) for Maxus Drago, I consider the Traps, Bakugan

      #288935
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member



      No one ever said you can't have 7 Bakugan on the field at once!

      1- How would they all fit on two gate cards?2- In Maxus Drago there is only one Bakugan...

      Not nesciserily(sp) for Maxus Drago, I consider the Traps, Bakugan

      That brings us back to number 1 then. At max only 3 Bakugan will be ont eh field in a 2 player game. You'd need about7 players to actually get to use this and they'd all have to miss as well as you get your bakugan each on different gate cards.But realistically speaking, You can't legally roll a Trap, so no Maxus Drago super summoning or whatever...

      #290159
      Profile photo of regice112
      regice112
      Member

      You guys take the rules too seriously! Y don't you try and make up your own bakugan rules for once? it might be breaking the real rules, but it will be a lot more fun! For example: I made up a trap rule that says (say you have a pythantus, you roll on a card, and then it battles a 730g elico, so pythantus starts off with 730g's, and you have boost ingram's character card, so you double your doubled atribute gs onto pythantus, which means you justt PWNED ur opponet

      #290167
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member

      You guys take the rules too seriously! Y don't you try and make up your own bakugan rules for once? it might be breaking the real rules, but it will be a lot more fun! For example: I made up a trap rule that says (say you have a pythantus, you roll on a card, and then it battles a 730g elico, so pythantus starts off with 730g's, and you have boost ingram's character card, so you double your doubled atribute gs onto pythantus, which means you justt PWNED ur opponet

      That didn't even make sense. And if you noticed this topic's title is "How will we use Maxus Drago/Helios in a brawl?" which is different from "Lets make up our own noob rules for Maxus Drago/Helios!!!"

      #290278
      Profile photo of Rattleoid
      Rattleoid
      Member

      well u dont have to be perfect with the rules who cares if u change the rules a bit what is the differance as long as it is fun i mean this was created for kids not so they had to follow every rule every time

      #300752
      Profile photo of Xventus
      Xventus
      Member

      there is a gate card called 'building blocks'it say "7 in 1 bakugan recieve an additional G-power boost from this card" would that have any relation?

      #300801
      Profile photo of Xventus
      Xventus
      Member

      it has a picture of maxus helios on it

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