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  • DS version is disappointing



    This topic contains 25 replies, has 0 voices, and was last updated by Profile photo of bew bew 15 years, 11 months ago.

    Viewing 12 posts - 16 through 27 (of 27 total)
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    • #316457
      Profile photo of Silent Naga
      Silent Naga
      Member

      ok, the graphics are horrible,

      jinx_portal_the-cake-is-a-lie.jpg

      #316455
      Profile photo of Obito
      Obito
      Member

      i dont really have a grip on the cake is a lie yet…what are you trying to say about the graphics SN?

      #316482
      Profile photo of Umblumb
      Umblumb
      Member

      I got it Tues which was my bday im 12 now and my partys tommorow

      #292064

      Happy Birthday, Umblumb!

      #317093
      Profile photo of bew
      bew
      Member


      ok, the graphics are horrible,

      jinx_portal_the-cake-is-a-lie.jpg

      The 3-D graphics are pretty bad, all the static images are decent.

      #317096



      ok, the graphics are horrible,

      jinx_portal_the-cake-is-a-lie.jpg

      The 3-D graphics are pretty bad, all the static images are decent.

      #339078
      Profile photo of imported_Kohdok
      Kohdok
      Member

      Yup, I told you all didn't I? Anyways I think just about everyone agrees to cut out the mini game nonsense, its unneeded and broken. And I'm still partial to the actual cards being in the game, multiplayer, and a logner story line that isn't just battling over and over again.

      I must insist on disagreeing with you. In my opinion, a lack of the mini-games would have made the game awfully stale and dry if it just went on numbers alone. The minigames added a better dynamic to the experience and made it less point related. For instance, how may times would one complain about losing too much simply because they didn't level-grind their matching-element teams enough to unlock the Brawler's bakugan? With the minigame system, if you're behind on points it isn't the end of the world. Clearly you lacked the patience to play the bakugan-unlocking matches after the main story was over as the ai gets far more competent and G-powers matter more as the minigames end in stalemates much more often. It's the dynamism and ever-changing odds in the game that make it more exciting to play and different enough from the actual game to be worth shelling out the big bucks for.I liked the mini games because they were fun. Is there anything wrong with that?As for graphics, don't forget that the DS is basically a portable N64 with a slightly better engine and more memory (Gameboy color was an NES, GBA was an SNES, etc). I found the graphics impressive considering the limitations of the system and the theatrics more than appropriate.

      #339080
      Profile photo of Obito
      Obito
      Member


      Yup, I told you all didn't I? Anyways I think just about everyone agrees to cut out the mini game nonsense, its unneeded and broken. And I'm still partial to the actual cards being in the game, multiplayer, and a logner story line that isn't just battling over and over again.

      I must insist on disagreeing with you. In my opinion, a lack of the mini-games would have made the game awfully stale and dry if it just went on numbers alone. The minigames added a better dynamic to the experience and made it less point related. For instance, how may times would one complain about losing too much simply because they didn't level-grind their matching-element teams enough to unlock the Brawler's bakugan? With the minigame system, if you're behind on points it isn't the end of the world. Clearly you lacked the patience to play the bakugan-unlocking matches after the main story was over as the ai gets far more competent and G-powers matter more as the minigames end in stalemates much more often. It's the dynamism and ever-changing odds in the game that make it more exciting to play and different enough from the actual game to be worth shelling out the big bucks for.I liked the mini games because they were fun. Is there anything wrong with that?As for graphics, don't forget that the DS is basically a portable N64 with a slightly better engine and more memory (Gameboy color was an NES, GBA was an SNES, etc). I found the graphics impressive considering the limitations of the system and the theatrics more than appropriate.

      Now THAT, is a good argument.New guy rocks.

      #339082



      Yup, I told you all didn't I? Anyways I think just about everyone agrees to cut out the mini game nonsense, its unneeded and broken. And I'm still partial to the actual cards being in the game, multiplayer, and a logner story line that isn't just battling over and over again.

      I must insist on disagreeing with you. In my opinion, a lack of the mini-games would have made the game awfully stale and dry if it just went on numbers alone. The minigames added a better dynamic to the experience and made it less point related. For instance, how may times would one complain about losing too much simply because they didn't level-grind their matching-element teams enough to unlock the Brawler's bakugan? With the minigame system, if you're behind on points it isn't the end of the world. Clearly you lacked the patience to play the bakugan-unlocking matches after the main story was over as the ai gets far more competent and G-powers matter more as the minigames end in stalemates much more often. It's the dynamism and ever-changing odds in the game that make it more exciting to play and different enough from the actual game to be worth shelling out the big bucks for.I liked the mini games because they were fun. Is there anything wrong with that?As for graphics, don't forget that the DS is basically a portable N64 with a slightly better engine and more memory (Gameboy color was an NES, GBA was an SNES, etc). I found the graphics impressive considering the limitations of the system and the theatrics more than appropriate.

      Now THAT, is a good argument.New guy rocks.

      QFT. Welcome Kohdok!

      #356252
      Profile photo of clonetos
      clonetos
      Member

      oooook my two centsi give the story a simple 8/10the gameplay is challenging so 9/10graphics are wonderful for a DS console so 10/10i say i give this game a 9/10 it can be better the gameplay is decent the characters are good and the minigames rock also the battles are pretty gnarly and i think its very well made somewhat reminds me of n64 console games only smaller like kohdok said so it brings a lil nostalgia but the best feature would be the landscapes i mean WOW i give that a 11/10 because its so well made so yeah thats my argument to this

      #356260
      Profile photo of Maping
      Maping
      Member

      I know this is a dead thread but I don't like the minigames all that much because one time I was winning by at least 600 points and then lost the minigame so I lost the battle. And it's irritating that you have to decide if you're going to use an ability card before the battle so you don't know that Julie is going to use an ability card.

      #356261

      well i'm ticked because they said in the darkus arena there would be ramps to ride on there isnt anything in the darkus dimension except lightning that takes away gpower

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