Ok here's what I've summed up from u guys:High VoltageClean HouseAttractor/magnetic ActionHere's what I would do to finish the team. 😉All darkus team. (a medium or high g for high voltage,A high darkus for haunted night,and another high for holding power)haunted night(gives 200g 2 darkus)holding powerhigh voltageclean housered-green combine (somehow use before clean house to give you 150g)magnetic action (if they don't go on high voltage)T1=Use high voltage, use medium or high g, If they didn't land use magnetic action, lose by 100 use clean house (if you didn't use magnetic action)T2= If you didn't use clean house, use it, then put holding power or haunted night and go on either card (preferably holding power or haunted night, but unless it's lowest g wins they can't really do anything) roll your high g and somehow win...T3= Put out holding power or haunted night (whichever you didn't use) and Then use your high g on either (preferably yours again) and some how win (use a pythantus trap maybe if needed?)And there you have it, you get rid their abilities and use it to your advantage leaving them a "sitting duck in the water" or something lol 😀for:vendetta and whoever reads thisalso here's how the whole thing can work:http://forum.bakuganbuzz.com/index.php?topic=4346.45