Learn How To Get A
Guaranteed 700g Bakugan!
Watch Bakugan
Character Profiles
Bakugan Store
Sign up for our newsletter above , we'll occasionally send you the latest Buzz on all things Bakugan!
  • Categories
  • Bakugan Buzz Partners


  • Abilities Be Gone!



    This topic contains 12 replies, has 0 voices, and was last updated by Profile photo of Admin Admin 16 years, 2 months ago.

    Viewing 14 posts - 1 through 14 (of 14 total)
    • Author
      Posts
    • #219113
      Profile photo of Admin
      Admin
      Keymaster

      Here's a strategy I came up with that was inspired by JoeWvyrn (sp?). Here's what you'll need for it:1. High Voltage- Copper Gate Card, 23/48c2. Clean House- Blue Ability Card, 40/48dHere's ll you need to do.During any time in the game brawl your opponent on High Voltage and Make sure they win by over 100g's. When they do all of their ability cards will be sent to the used pile. Then during your next brawl activate the Clean House Ability thus removing all of his used ability cards from the game rendering him with no chance of getting his abilities back. Also Clean House will give your Haos or Aquos bakugan 50g's so that's a plus. What I like about this is that it's a strategy that's simple to pull off and it's really effective. Also it's very hard to be countered. Any questions?

      #264806

      Yeah, I use high voltage all the time, but I never thought to lock them up with clean house! And just to add on, after using these, some good cards to use are power up and dire reaper.

      #264809
      Profile photo of Admin
      Admin
      Keymaster

      That would be good before you activate Clean House.

      #264928

      Yeah, but it is kinda risky. I mean sure it can pull of two easy wins but the opponent could easily use Lock and Load, so it basically comes down to what works better for whoever uses the techniques.

      #264946
      Profile photo of Admin
      Admin
      Keymaster

      I know but with Lock And Load it only brings back ability cards from the used pile but it won't work because Clean House removes all of his used abilities in the game.

      #264991
      Profile photo of bakukevin
      bakukevin
      Member

      thats a very good idea alpha percival uses the highvoltage strategey A LOT

      #265046
      Profile photo of BakuganRy
      BakuganRy
      Member

      The Combo is good but it has to be executed on the first couple of the turns of the game to work properly.

      #265143

      Well if you lose the first battle, it's not much of a loss (1/3) and without abilities the opponent can't win any battles unless of a lowest g power wins, so it's almost an unbeatable technique if you pull it off at the first battle (because bakukevin counters with a ventus ability card sometimes.)

      #265146
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member

      Just wanted to say, that I too made a little strategy because of Joe using High Voltage. A good Gold card to be paired up with your strategy would be Holding Power, as chances are you will have the most abilities in your unused pile (there's no way you can have less) which means you get an almost garunteed +200 G-Power on that gate along with your attribute bonus.

      #265150

      But like Vendetta said, you'd have to use it before clean house.

      #265157
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member

      But like Vendetta said, you'd have to use it before clean house.

      I don't quite understand what you mean... I always use High Voltage as my first card. Another good card to keep just in case would be Attractor in case they see it coming and brawl a weak guy on your card you can Attractor them back onto theirs. As for Red card it can either be Xwind (where X is an element) to give the same effect as attractor or Call of the Defenders (or a card close to it) in case they use Julie's Throw on you or something.Ventus and Shadow Vortex/Shadow Fire/Rain of shadows. Are also good choices as Green cards. Everythign I listed here (Untill Ventus and the Shadow cards) is assuming you are only using 1 weak Bakugan. I fyou are using 2 or more then Call of the Defenders wouldn't be needed nor would Attractor or Xwind. So you could focus on cards like Shiny Devil, the Shadow Cards, The X (Where X is an element)

      #265159
      Profile photo of BakuganRy
      BakuganRy
      Member

      Just wanted to say, that I too made a little strategy because of Joe using High Voltage. A good Gold card to be paired up with your strategy would be Holding Power, as chances are you will have the most abilities in your unused pile (there's no way you can have less) which means you get an almost garunteed +200 G-Power on that gate along with your attribute bonus.

      Yep Holding Power is a good combo gatecard with High Voltage. Here is a team / deck that we are currently testing (Standard rules)Holding PowerGate Of DoomHigh VoltageDire ReaperDusty sparkleBaliton1 High G-Power Bakugan (670-up)1 Medium Power Bakugan (450-550) 1 Really Low G-Power bakugan. (350 or below)1 BalitonThe trick is to get your opponent lose his/her ability cards. You'll give away 1 battle for "High Voltage" to work so you have to be careful with the first round and TRY to win on your opponents gate. Dont be afraid to play dusty sparkle if needed. Once your opponent loses his ability cards. Dire Reaper can come into play then Baliton will allow you to get Both Dusty Sparkle and Dire Reaper back again.

      #265165
      Profile photo of imported_Yoshipatrol
      Yoshipatrol
      Member

      I don't have the Baliton card so I never thought of that. Thats a really good strategy though, from what I can see. Although Ventus is a really safe card to use because chances are you can win on your own gate card and then switch out the opponent's for the one that you had just won. Thats the only problem witht his strategy, it gives your opponent the lead so you just have to be weary.

      #269253
      Profile photo of brawl4life
      brawl4life
      Member

      Ok here's what I've summed up from u guys:High VoltageClean HouseAttractor/magnetic ActionHere's what I would do to finish the team. 😉All darkus team. (a medium or high g for high voltage,A high darkus for haunted night,and another high for holding power)haunted night(gives 200g 2 darkus)holding powerhigh voltageclean housered-green combine (somehow use before clean house to give you 150g)magnetic action (if they don't go on high voltage)T1=Use high voltage, use medium or high g, If they didn't land use magnetic action, lose by 100 use clean house (if you didn't use magnetic action)T2= If you didn't use clean house, use it, then put holding power or haunted night and go on either card (preferably holding power or haunted night, but unless it's lowest g wins they can't really do anything) roll your high g and somehow win...T3= Put out holding power or haunted night (whichever you didn't use) and Then use your high g on either (preferably yours again) and some how win (use a pythantus trap maybe if needed?)And there you have it, you get rid their abilities and use it to your advantage leaving them a "sitting duck in the water" or something lol 😀for:vendetta and whoever reads thisalso here's how the whole thing can work:http://forum.bakuganbuzz.com/index.php?topic=4346.45

    Viewing 14 posts - 1 through 14 (of 14 total)

    You must be logged in to reply to this topic.

    Comments are closed.