Forum Replies Created
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AuthorPosts
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NP2.0
MemberEclipse, Hasmters ate (your) Timess.
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MemberLux, celery ate your fudge.
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MemberLux, Celery ate your fudge.
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MemberI have some cards comin in the mail soon, anyways, WOAH, I love phosphos, Ive seen a ventus one, anyways, Super Ecstatic for GI!!!
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MemberKohdok is a guy......
Or is she?!?! No she really is a guy.
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MemberI don't see what strat was just used? Was it like masqy throw, double trap, ugh, I don't get it?
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MemberDB, EMPTY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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MemberSmart Patrol, you should check it out if LD maybe.
Well chances are he's just going to keep it the same way that its meant to be played lol
Yah, it implies that you actually are gonna play a hylash, but yes, very tricky indeed.
Yeah lol, I wonder if I'd get away with using it like this!
Considering that none of them even state anything really right, yeah. You can use it, and you can have another trap, thus canceling the need to use it.
Yeah I guess so lol, and thats good because I'm really sick of the Pyrus/Aquos thing on Ventus Traps. Might as well get Tripod Epsilon for the extra Haos. Well unless the Combat Set Tripod is different. Ugh too many questions.
I think the other tripod has aquos, haos and subterra.
NP2.0
MemberYah, it implies that you actually are gonna play a hylash, but yes, very tricky indeed.
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MemberDB, EMPTAY!!!!
Emptying, maybe I should use $3 of my $200 spending cash to get a VIP inbox...
Thanks a ton, and when do we even get dat monay?
NP2.0
MemberDB, EMPTAY!!!!
February 9, 2010 at 1:27 am in reply to: Trap, than "play at the start of the battle" maneuver. Is it legal? #367922NP2.0
MemberUm….whats hard tundra? Cause like I just dont know what it is? Like yahhh! *total blonde moment even though Im not blonde but Yosh is XD*
February 9, 2010 at 12:58 am in reply to: Trap, than "play at the start of the battle" maneuver. Is it legal? #367915NP2.0
MemberThere's so many ways to look at all the Ability cards.....Like I posted a topic about The Shadow cards. I'd say Ability cards that read Play at the Start of the Battle are the first things that have to be activated in a battle.
But it also says Traps are played at the start of battle DXThey could just make some dang phases and get this straightened out.
Or you with your Quick End NP.
This IMO is a good example because no card should be that powerful (ecspecially a Red one) and yah I'm looking at you too Flash Attack! And if they meant that then they should have given them to Aquos and Sub-Terra for they need them pretty badly.
Well Ventus just rocks, I got lucky in choosing my fave attribute, but yes, QE is a good situation, oh well, I guess I'll have to wait for feedback.
February 9, 2010 at 12:46 am in reply to: Trap, than "play at the start of the battle" maneuver. Is it legal? #367904NP2.0
MemberBut IMO, traps were created for situations like this, other wise IMO they're rendered useless. Yes, theres times they save you, but the point of a trap is to chnage your attribute. What would be even cooler is if you could use a trap before you roll, and automatically be that attribute for the turn.
NP2.0
MemberPrimo, did Yoshi create that strategy? If so, its really good, I mean I can counter it, but the whole idea is good, but with ventus, you'll never win! LOL
Well Yosh said that she created the Double Masky throw strat,But I came up with this one.
Theres not much difference, the core of your strat is hers, you just modified it to subterra.
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