Author Topic: Attribute Tiers  (Read 907 times)

Offline Lucario_x

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Attribute Tiers
« on: March 18, 2010, 05:27:20 PM »
So, I was thinking the other day, 'bakugan needs to have tiers to seperate the better attributes from the slightly less favorable ones'. So, I'm making this.

If two people brawl and use one attribute in the whole brawl, post the winner here and I'll add a point to the attribute. I will also add points for each good strategy based on three things--

Does it end the game quickly?
Is it beginner friendly/simple?
Is it nice on your hand?
Is it easy to pull off in a real brawl?
Is it easily countered?
Is it predictable?
Does it confuse your opponent?


Each is worth 1 point.

This idea is still in beta until we can figure out a better tier system. Any comments appreciated. (If this seems good, a sticky would be nice for quick referance)

Pyrus- 0
Aquos- 0
Ventus- 0
Subterra-0
Darkus-0
Haos- 0

The three tier runners make their decisions on how many points a strategy should get, then we average that to come to the final.

1- Lucario_x/lux
2- NP 2.0/NP
3-
« Last Edit: March 18, 2010, 06:41:19 PM by Lucario_x »
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Offline NP2.0

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Re: Attribute Tiers
« Reply #1 on: March 18, 2010, 05:31:35 PM »
Sounds good, now I gotta come up with an all ventus team to Represent!

Offline Lucario_x

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Re: Attribute Tiers
« Reply #2 on: March 18, 2010, 05:34:58 PM »
The only two popular strategies I know of are the classic Ventus and Haos. Those were good, should I add points to them?

Both would get 4.

EDIT: I'll add a tier runner thing. The three tier runners make their decisions on how many points a strategy should get, then we average that to come to the final. Editing first post.
« Last Edit: March 18, 2010, 05:37:27 PM by Lucario_x »
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Offline Seiki

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Re: Attribute Tiers
« Reply #3 on: March 18, 2010, 05:51:03 PM »
I got my Aquos Team ready when someone wants.

Offline Lucario_x

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Re: Attribute Tiers
« Reply #4 on: March 18, 2010, 05:54:15 PM »
Well, I sorta need to test a strategy myself. It'll use GI rules, and YOU CAN PLAY TWO TRAPS/GEARS IN ONE TURN DSLHAFLHFD.CFVHADLHVZLHVLJHDCFL

Do as rulebook says. During a battle, you can let the opponent play a card if they want, but AC activation and resolve makes it instantly go to the opponents next turn.
« Last Edit: March 18, 2010, 05:56:40 PM by Lucario_x »
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Offline Seiki

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Re: Attribute Tiers
« Reply #5 on: March 18, 2010, 06:16:07 PM »
I have 0 GI, 0 battle gear. but original and NV bakus for teh win!!!

Offline Lucario_x

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Re: Attribute Tiers
« Reply #6 on: March 18, 2010, 06:23:01 PM »
You don't need the stuff, because this is based on using anything that's possible, to find the best strategies. I don't have most of the stuff I'm using... XD
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Offline NP2.0

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Re: Attribute Tiers
« Reply #7 on: March 18, 2010, 06:28:50 PM »
Can I be a tier runner? I am a good strategist, just sayin.

Offline Lucario_x

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Re: Attribute Tiers
« Reply #8 on: March 18, 2010, 06:40:46 PM »
Yeah, I originally planned on you being one. Just wanted to make sure with you first.

Also, this has nthing to do with anything really, but what was your placing in Nationals?
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Offline sooners1223

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Re: Attribute Tiers
« Reply #9 on: March 18, 2010, 06:42:21 PM »
He came in third in his flight. i.e., didn't make the top 16.
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Offline NP2.0

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Re: Attribute Tiers
« Reply #10 on: March 18, 2010, 06:45:03 PM »
He came in third in his flight. i.e., didn't make the top 16.
Yes, so sad, well actually, tied for second with Nick, just one stupid gate below him.......But yeah, I guess I got unlucky with the flights, and my strat was a risky one, but in the end I had fun, and Im still a regional champ, and I still am the ONLY one to have beaten the "champ" Chris,

Anyways, thanks for makin' meh a tier

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Re: Attribute Tiers
« Reply #11 on: March 21, 2010, 07:00:23 PM »
Imma be Pyrus. Take that FlareSpecs!

Offline Kohdok

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Re: Attribute Tiers
« Reply #12 on: March 22, 2010, 03:00:11 AM »
Yeah, Haos is awesomely cheap, but I've actually built a half-decent Pyrus strategy lately (I know, the phrase "Half-decent Pyrus" doesn't come up to often)
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